Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of William Roan's Contacts or Allies betrays William Roan, ending William Roan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
31 |
William Roan do not know what happened to William Roan. There is a gap in William Roan's memory. |