Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Opponents of Zelda McMillan's belief system ambush Zelda McMillan. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Zelda McMillan's normal circles. Gain a Contact. |