Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Zora McDadden's trade routes and contacts, forcing Zora McDadden to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Zora McDadden spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Zora McDadden's ship is damaged, and Zora McDadden have to hitch-hike Zora McDadden's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Zora McDadden have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |