Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Artist (Entertainer). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Survived a risky adventure but gained nothing. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Entered Merchant Academy with the Business curriculum. |
4 |
29 |
Made lifelong friends. Gain 3 Allies. |
4 |
32 |
Graduated. |