Alberta McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 33 F 8 (0) 7 (0) 9 (1) 5 (-1) 7 (0) 7 (0)879577
Defiant, Ethical
 
Skills
Broker 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Melee 0
Persuade 0
Profession (Hostile Environment/Low-G) 1
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Wyatt Jones Enemy 0 3 2 2 Tezcat (M/62)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Good fortune
2 22 Continued as Merchant (Merchant Marine).
2 25 A sudden war destroys Alberta McDermot's trade routes and contacts, forcing Alberta McDermot to flee that region of space.
2 25 Gain rebels as Enemy
3 25 Failed to qualify for Corporate (Citizen).
3 25 Became a Drifter (Wanderer).
3 26 Nearly killed. Owe 22,500 for medical bills.
4 26 Failed to qualify for Infantry (Army).
4 26 Continued as Drifter (Wanderer).
4 29 Find valuable salvage.
4 30 Promoted to Drifter (Wanderer) rank 1.
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