Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Merchant (Broker). |
2 |
21 |
Amalia Peterson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
21 |
Failed to qualify for Cavalry (Army). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Moved to a new world. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Amalia Peterson's normal circles. Gain a Contact. |