Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Angie Bain foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
During a battle, defeat or victory depends on Angie Bain's actions. The ship suffers severe damage and Angie Bain is blamed for the disaster. Angie Bain is court - martialled and discharged. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
Angie Bain's business expands, Angie Bain's corporation grows, or the colony thrives. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |