Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Ardella Abberton's Contacts or Allies betrays Ardella Abberton, ending Ardella Abberton's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A series of bad deals and decisions force Ardella Abberton into bankruptcy. Ardella Abberton salvages what Ardella Abberton can. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Returned to Drifter (Wanderer). |
3 |
24 |
Amnesia. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Voluntarily left Wanderer |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Ardella Abberton's Contacts or Allies betrays Ardella Abberton, ending Ardella Abberton's career. That Contact or Ally becomes a Rival or Enemy. |