Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Arnesh Anaig easily defeat. |
1 |
21 |
Gain Enemy if Arnesh Anaig don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Arnesh Anaig's Contacts or Allies betrays Arnesh Anaig, ending Arnesh Anaig's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Arnesh Anaig foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
31 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |