Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Broker (Merchant). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Beaulah Buckman's Contacts or Allies betrays Beaulah Buckman, ending Beaulah Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Switched to Citizen (Corporate). |
4 |
25 |
Gained a contact. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |