Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Beaulah Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Beaulah Clubb's ship is damaged, and Beaulah Clubb have to hitch-hike Beaulah Clubb's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |