Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Berdie Pabst's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Navy (Line/Crew). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Failed to qualify for Broker (Merchant). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Attempted a risky adventure and was wildly successful. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Severely injured. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Journalist (Entertainer). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attacked by enemies that Berdie Pabst easily defeat. |
5 |
31 |
Gain Enemy if Berdie Pabst don't already have one. |