Bettie Henderson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 33 F 9 (1) 10 (1) 8 (0) 9 (1) 5 (-1) 8 (0)9A8958
Worrying
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 0
Deception 0
Gun Combat 0
Gunner 0
Mechanic 0
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Spacer) 0
Seafarer 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Navy Line/Crew Crewman01
Drifter Barbarian 11
 
EducationGraduated
Merchant Academy Failed
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Bettie Henderson do not know what happened to Bettie Henderson. There is a gap in Bettie Henderson's memory.
2 21 Entered Merchant Academy with the Business curriculum.
2 24 War breaks out, triggering a mandatory draft.
2 24 Dropped out of the merchant academy.
3 24 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Victim of a crime
3 28 Attempt at commissioned failed.
4 28 Voluntarily left Line/Crew
4 28 Switched to Drifter (Barbarian).
4 31 Attacked by enemies and injured.
4 31 Injured. Fully recovered. Owe 5,000 for medical bills.
4 31 Gain Enemy if Bettie Henderson don't already have one.
4 32 Promoted to Drifter (Barbarian) rank 1.
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