Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Severely injured. Owe 20,000 for medical bills. |
1 |
22 |
Gain Enemy if Betty Shaw don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Betty Shaw's Contacts or Allies betrays Betty Shaw, ending Betty Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Entered Merchant Academy with the Business curriculum. |
3 |
29 |
War breaks out, triggering a mandatory draft. |
3 |
29 |
Fled from the draft. |
3 |
29 |
Dropped out of the merchant academy. |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |