Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A job goes wrong, forcing Brandy Heard to flee off-planet. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
A mission goes wrong; Brandy Heard and several others are captured and mistreated by the enemy. Gain Brandy Heard's jailer as an Enemy. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Brandy Heard is living the high life for a few years. |
4 |
32 |
Forced to muster out. |