Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Cassie Ornery come into conflict with a splinter group Cassie Ornery's own religion which maintains Cassie Ornery's version is the wrong one. Gain 3 Rivals. |
3 |
25 |
Switched to Merchant (Free Trader). |
3 |
29 |
Cassie Ornery's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |