Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Cecelia Lite's Contacts or Allies betrays Cecelia Lite, ending Cecelia Lite's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A series of bad deals and decisions force Cecelia Lite into bankruptcy. Cecelia Lite salvages what Cecelia Lite can. |
3 |
20 |
Became a Agent (Intelligence). |
3 |
23 |
Cecelia Lite's work ends up coming home with Cecelia Lite, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
24 |
Cecelia Lite do not know what happened to Cecelia Lite. There is a gap in Cecelia Lite's memory. |
5 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
26 |
Cecelia Lite accepted an offer of inducements to betray Cecelia Lite's faith. Gain 100,000 in cash. |
6 |
28 |
Failed to qualify for Merchant Academy. |
6 |
28 |
Submitted to the draft. |
6 |
28 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
29 |
Cecelia Lite went above and beyond the call of duty. |
6 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |