Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Celia Cadden's Contacts or Allies betrays Celia Cadden, ending Celia Cadden's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Returned to Drifter (Wanderer). |
3 |
26 |
Celia Cadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
29 |
Scarred. Owe 2,500 for medical bills. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |