Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Clarissa Jacobs's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clarissa Jacobs fail to help. Gain an Enemy. |
1 |
21 |
Clarissa Jacobs have no idea what happened to Clarissa Jacobs – they found Clarissa Jacobs's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
When dealing with an alien race, Clarissa Jacobs botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Clarissa Jacobs have no idea what happened to Clarissa Jacobs – they found Clarissa Jacobs's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Clarissa Jacobs's scout ship. |