Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Cora Hogan's scout ship. |
3 |
25 |
Voluntarily left Courier |
3 |
25 |
Became a Merchant (Broker). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Cora Hogan is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |