Able Spacehand Daisy Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 33 F 8 (0) 3 (-1) 5 (-1) 10 (1) 2 (-2) 4 (-1)835A24
Socially precise, Annoying, Bubbly
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 0
Gunner (Screen) 1
Mechanic 1
Melee 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Wanderer 01
Navy Engineer/Gunner Able Spacehand12
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Suffer from a life-threatening illness.
2 21 Failed to qualify for Pirate (Rogue).
2 21 Switched to Drifter (Wanderer).
2 24 Daisy Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 26 Abuse Daisy Tow's position for profit.
3 28 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 28 Continued as Navy (Engineer/Gunner).
4 29 Gained a contact.
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