Crewman Deann Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 33 F 9 (1) 11 (1) 7 (0) 4 (-1) 3 (-1) 7 (0)9B7437
Overwhelming, Stutter, Detail-oriented
 
Skills
Admin 0
Animals 0
Athletics 0
Drive 0
Persuade 0
Pilot 0
Recon 0
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 11
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Orange Twaddle Enemy 0 0 1 3 Humaniti (M/55)
Aron Ramirez Enemy 0 3 0 4 Humaniti (M/27)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Deann Arthur aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 23 Failed to qualify for Ground Assault (Marine).
3 23 Became a Drifter (Scavenger).
3 24 Offered job by a patron. Now owe him a favor.
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Failed to qualify for Corporate Agent (Agent).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Imperial trade restrictions force Deann Arthur out of business.
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