Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Dizu Arshidi blame Dizu Arshidi's commander. Gain commander as Enemy. |
2 |
19 |
Became a Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Dizu Arshidi to flee and vows to hunt Dizu Arshidi down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Dizu Arshidi's Contacts or Allies betrays Dizu Arshidi, ending Dizu Arshidi's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Dizu Arshidi come into conflict with a splinter group Dizu Arshidi's own religion which maintains Dizu Arshidi's version is the wrong one. Gain 3 Rivals. |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Dizu Arshidi's Contacts or Allies betrays Dizu Arshidi, ending Dizu Arshidi's career. That Contact or Ally becomes a Rival or Enemy. |