Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Edith Lawlor's Contacts or Allies betrays Edith Lawlor, ending Edith Lawlor's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Edith Lawlor's work ends up coming home with Edith Lawlor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Edith Lawlor refused an offer of inducements to betray Edith Lawlor's faith. Gain 6 enemies. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Edith Lawlor secretly provide religious rites for a dying leader or noble, although they do not share Edith Lawlor's faith. Gain an Ally in the family and a Rival who disagrees with Edith Lawlor's choice. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |