Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Elise Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Spend several years jumping from world to world in Elise Weakman's scout ship. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
26 |
When dealing with an alien race, Elise Weakman botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Psychologically damaged by Elise Weakman's time in the scouts. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
31 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |