Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Rogue (Thief). |
2 |
21 |
Crime pays off. Gain victim as Enemy. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Continued as Rogue (Thief). |
3 |
25 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
26 |
Attacked by enemies and injured. |
4 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Gain Enemy if Elma Harper don't already have one. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Nearly killed. Owe 30,000 for medical bills. |