Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Elsie Lynch's Contacts or Allies betrays Elsie Lynch, ending Elsie Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Elsie Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |