Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Esther Risewell went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Esther Risewell's work ends up coming home with Esther Risewell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Esther Risewell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
27 |
Entered Merchant Academy with the Business curriculum. |
5 |
30 |
Spent the college years partying. |
5 |
31 |
Graduated. |