Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Fannie Stanway's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
25 |
Psychologically damaged by Fannie Stanway's time in the scouts. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
27 |
Fannie Stanway's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
29 |
A notable academic consults with Fannie Stanway about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |