Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Fleta Farrell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
Fleta Farrell is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Fleta Farrell as an Enemy. |
3 |
21 |
Failed to qualify for Surveyor (Scout). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
23 |
Amnesia. |
3 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
25 |
Voluntarily left Scavenger |
4 |
25 |
Failed to qualify for Journalist (Entertainer). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
26 |
Fleta Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Scout (Explorer). |
5 |
30 |
Fleta Farrell's ship is ambushed by enemy vessels. Fleta Farrell successfully ran to the jump point. |