Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
22 |
Entangled in a bureaucratic or legal morass that distracts Genesis Kennedy from Genesis Kennedy's work. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
25 |
A disaster leaves several injured, and others blame Genesis Kennedy, forcing Genesis Kennedy to leave Genesis Kennedy's career. Gain a Rival. |
3 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Returned to Drifter (Scavenger). |
4 |
28 |
Genesis Kennedy do not know what happened to Genesis Kennedy. There is a gap in Genesis Kennedy's memory. |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |