Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Genesis Paul's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Genesis Paul's work ends up coming home with Genesis Paul, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Switched to Merchant (Broker). |
4 |
30 |
A series of bad deals and decisions force Genesis Paul into bankruptcy. Genesis Paul salvages what Genesis Paul can. |