Crewman Jeanie Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 33 F 10 (1) 4 (-1) 8 (0) 6 (0) 4 (-1) 6 (0)A48646
Toadying
 
Skills
Animals 0
Athletics 0
Carouse 2
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat 0
Melee (Bludgeon) 1
Recon 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Agent Law Enforcement Rookie02
Navy Engineer/Gunner Crewman01
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Jeanie Oneil's business expands, Jeanie Oneil's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 26 Advanced training in a specialist field.
3 26 Continued as Agent (Law Enforcement).
3 28 Jeanie Oneil's work ends up coming home with Jeanie Oneil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Vessel participates in a notable military engagement.
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