Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Jennie Hall botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Jennie Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jennie Hall fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Jennie Hall's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |