Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Attacked by enemies that Jewell Snyder easily defeat. |
3 |
26 |
Gain Enemy if Jewell Snyder don't already have one. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |