Jewell Snyder  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 33 F 8 (0) 6 (0) 4 (-1) 10 (1) 6 (0) 9 (1)864A69
Natural leader, Poor
 
Skills
Athletics 0
Carouse 0
Diplomat 1
Gun Combat 0
Gunner 0
Mechanic 0
Melee 0
Pilot 0
Science (Physical Sciences) 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Navy Flight Crewman01
Drifter Barbarian 12
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Vessel participates in a diplomatic mission.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 25 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 25 Failed to qualify for Intelligence (Agent).
3 25 Became a Drifter (Barbarian).
3 26 Attacked by enemies that Jewell Snyder easily defeat.
3 26 Gain Enemy if Jewell Snyder don't already have one.
4 29 Continued as Drifter (Barbarian).
4 31 Find valuable salvage.
4 33 Promoted to Drifter (Barbarian) rank 1.
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