Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Johnie Carbey and several others are captured and mistreated by the enemy. Gain Johnie Carbey's jailer as an Enemy. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Johnie Carbey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Gained a contact. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |