Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Lennie Robins's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Lennie Robins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lennie Robins fail to help. Gain an Enemy. |
2 |
24 |
Lennie Robins's ship is damaged, and Lennie Robins have to hitch-hike Lennie Robins's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lennie Robins spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Lennie Robins's ship is damaged, and Lennie Robins have to hitch-hike Lennie Robins's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 5 Contacts. Gain 1 Enemies. |