Senior Crewman Leo Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 33 F 7 (0) 8 (0) 5 (-1) 9 (1) 8 (0) 6 (0)785986
Giddy, Skillful
 
Skills
Admin 1
Athletics 0
Broker 2
Carouse 0
Drive 0
Electronics 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Entertainer Journalist 01
 
Name Type Affinity Enmity Power Influence Species
Connor Simmons Enemy 0 1 1 0 Humaniti (M/51)
Ira Holmes Enemy 0 4 1 0 Humaniti (F/14)
Harriet Saxon Contact 0 0 1 2 Humaniti (F/29)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 22 Continued as Merchant (Merchant Marine).
2 25 Leo Williams's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 25 Became a Entertainer (Journalist).
3 27 An investigation, tour, project or expedition goes wrong, stranding Leo Williams far from home.
4 27 Failed to qualify for Flight (Navy).
4 27 Submitted to the draft.
4 27 Returned to Merchant (Merchant Marine).
4 29 Make an unexpected connection outside Leo Williams's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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