Magdalene Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 33 F 4 (-1) 2 (-2) 11 (1) 6 (0) 12 (2) 10 (1)42B6CA
Slovenly, Modern, Uneasy
 
Skills
Admin 0
Art (Presentation) 0
Athletics 0
Carouse 1
Deception 0
Drive 0
Electronics 0
Engineer 0
Mechanic 0
Persuade 0
Pilot 0
Science (Robotic Sciences) 0
Seafarer 0
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Wanderer 02
Citizen Corporate 11
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Tempie Risewell Contact 2 1 6 0 Cassilldan (F/62)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Magdalene Campbell is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 22 Became a Drifter (Wanderer).
2 24 Offered job by a patron. Now owe him a favor.
3 26 Entered Merchant Academy with the Shipboard curriculum.
3 27 Join a social movement.
3 27 Dropped out of the merchant academy.
4 27 Continued as Drifter (Wanderer).
4 29 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 29 Became a Citizen (Corporate).
5 32 Magdalene Campbell learn something Magdalene Campbell should not have – a corporate secret, a political scandal – which Magdalene Campbell can profit from illegally.
5 32 Gain a criminal contact.
5 33 Promoted to Citizen (Corporate) rank 1.
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