Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Marcia Archer's trade routes and contacts, forcing Marcia Archer to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Entered University. |
2 |
21 |
War breaks out, triggering a mandatory draft. |
2 |
21 |
Fled from the draft. |
2 |
23 |
Dropped out of university. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Marcia Archer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Switched to Merchant (Broker). |
4 |
29 |
A series of bad deals and decisions force Marcia Archer into bankruptcy. Marcia Archer salvages what Marcia Archer can. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |