Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Marcia Connell into bankruptcy. Marcia Connell salvages what Marcia Connell can. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Switched to Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Marcia Connell's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
5 |
28 |
Failed to qualify for Performer (Entertainer). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
30 |
Good fortune |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |