Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Margaretta Legge do not know what happened to Margaretta Legge. There is a gap in Margaretta Legge's memory. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Spend several years jumping from world to world in Margaretta Legge's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Margaretta Legge's ship is damaged, and Margaretta Legge have to hitch-hike Margaretta Legge's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Gain Enemy if Margaretta Legge don't already have one. |