Mary May  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 33 F 3 (-1) 8 (0) 2 (-2) 7 (0) 4 (-1) 3 (-1)382743
Corns on feet, Sparse beard, Uneven skin tone
 
Skills
Deception 0
Drive 0
Electronics 0
Investigate 0
Persuade 0
Pilot (Capital Ships) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Agent Law Enforcement Rookie01
Merchant Broker 01
Merchant Free Trader 01
 
Name Type Affinity Enmity Power Influence Species
Josiah Magrath Enemy 0 2 2 2 Answerin (M/53)
Josiah Magrath gains in power and influence.
Queen McDermot Enemy 0 2 0 1 Zaris (F/65)
Queen McDermot fell on hard times.
Ouida Fabble Rival 0 2 0 0 Geonee (F/35)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Severely injured. Fully recovered. Owe 7,500 for medical bills.
2 19 Failed to qualify for Worker (Citizen).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Refused a deal with criminal or other figure under investigation. Gain an Enemy
3 22 Became a Merchant (Broker).
3 24 A sudden war destroys Mary May's trade routes and contacts, forcing Mary May to flee that region of space.
3 24 Gain rebels as Enemy
4 24 Failed to qualify for Journalist (Entertainer).
4 24 Returned to Drifter (Wanderer).
4 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 28 Voluntarily left Wanderer
5 28 Switched to Merchant (Free Trader).
5 29 A series of bad deals and decisions force Mary May into bankruptcy. Mary May salvages what Mary May can.
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