Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Became a Merchant (Broker). |
3 |
24 |
A sudden war destroys Mary May's trade routes and contacts, forcing Mary May to flee that region of space. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Failed to qualify for Journalist (Entertainer). |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
28 |
Voluntarily left Wanderer |
5 |
28 |
Switched to Merchant (Free Trader). |
5 |
29 |
A series of bad deals and decisions force Mary May into bankruptcy. Mary May salvages what Mary May can. |