Manager Matilda Ahern  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 33 F 7 (0) 7 (0) 5 (-1) 11 (1) 7 (0) 12 (2)3 (-1)775B7C
Guarded
 
Skills
Admin 1
Athletics 0
Broker 0
Clairvoyance 0
Deception 1
Drive (Walker) 1
Electronics (Computer) 1
Leadership 1
Medic 0
Persuade 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Citizen Corporate Manager23
 
Name Type Affinity Enmity Power Influence Species
Alida Atkins Contact 3 1 3 0 Suerrat (F/68)
Alida Atkins is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Tested for psionic powers
1 18 Failed to qualify for Psionic Community.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Imperial trade restrictions force Matilda Ahern out of business.
2 19 Became a Citizen (Corporate).
2 21 Matilda Ahern learn something Matilda Ahern should not have – a corporate secret, a political scandal – which Matilda Ahern can profit from illegally.
2 21 Gain a criminal contact.
2 23 Promoted to Citizen (Corporate) rank 1.
3 23 Continued as Citizen (Corporate).
3 24 Matilda Ahern's business expands, Matilda Ahern's corporation grows, or the colony thrives.
3 27 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 27 Continued as Citizen (Corporate).
4 28 Matilda Ahern learn something Matilda Ahern should not have – a corporate secret, a political scandal – which Matilda Ahern can profit from illegally.
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