Merle Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 33 F 5 (-1) 4 (-1) 7 (0) 3 (-1) 6 (0) 10 (1)54736A
Devoted, Sense of duty
 
Skills
Astrogation 0
Carouse 0
Deception 1
Diplomat 1
Flyer 0
Gun Combat 0
Mechanic 0
Pilot (Spacecraft) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Explorer 01
Citizen Corporate 02
 
Name Type Affinity Enmity Power Influence Species
Pat Sherris Contact 1 1 0 2 Answerin (M/27)
Bab Sa-te-Kethtaw Contact 1 1 1 1 Bwap (F/30)
Maurice Ryan Contact 1 2 1 1 Darrian, Imperium (M/85)
An incident occured.
Delphia Johnson Contact 1 1 2 1 Answerin (F/71)
Delphia Johnson is a questionable figure such as a criminal, pirate or disgraced noble.
Lorraine Castro Contact 2 1 0 4 Dynchia (F/49)
Edwin Hotty Enemy 0 1 1 2 Answerin (M/53)
Nora Walker Rival 1 3 3 1 Answerin (F/9)
Nora Walker is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Merle Chambers's ship is damaged, and Merle Chambers have to hitch-hike Merle Chambers's way back across the stars to the nearest scout base.
1 20 Gain 5 Contacts. Gain 1 Enemies.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Explorer) with previous rank.
2 23 Merle Chambers inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 23 Became a Citizen (Corporate).
3 24 Merle Chambers is rewarded for Merle Chambers's diligence or cunning.
4 27 Continued as Citizen (Corporate).
4 31 Merle Chambers learn something Merle Chambers should not have – a corporate secret, a political scandal – which Merle Chambers can profit from illegally.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙