Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
20 |
Betrayed by a friend. One of Millicent Connell's Contacts or Allies betrays Millicent Connell, ending Millicent Connell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
24 |
Continued as Agent (Law Enforcement). |
4 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
26 |
Failed to qualify for Marine Support (Marine). |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
Make an unexpected connection outside Millicent Connell's normal circles. Gain a Contact. |
5 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |