Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Minna Mason into bankruptcy. Minna Mason salvages what Minna Mason can. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Opponents of Minna Mason's belief system ambush Minna Mason. |
2 |
25 |
Injured. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Minna Mason's Contacts or Allies betrays Minna Mason, ending Minna Mason's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Accepted a deal with criminal or other figure under investigation. |