Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Myrtie Coleman's Contacts or Allies betrays Myrtie Coleman, ending Myrtie Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
A good deal ensures Myrtie Coleman is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
A good deal ensures Myrtie Coleman is living the high life for a few years. |