Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Nina Bartley's work ends up coming home with Nina Bartley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Nina Bartley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
27 |
Nina Bartley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Failed to qualify for Corporate (Citizen). |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Nina Bartley's Contacts or Allies betrays Nina Bartley, ending Nina Bartley's career. That Contact or Ally becomes a Rival or Enemy. |