Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Pawa-e-Ate-waab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Pawa-e-Ate-waab's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
28 |
Pawa-e-Ate-waab learn something Pawa-e-Ate-waab should not have – a corporate secret, a political scandal – which Pawa-e-Ate-waab can profit from illegally. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Pawa-e-Ate-waab learn something Pawa-e-Ate-waab should not have – a corporate secret, a political scandal – which Pawa-e-Ate-waab can profit from illegally. |